Resources for Better Agile UX

Agile User Experience Projects
Nielsen  |  November 4, 2009
http://www.useit.com/alertbox/agile-user-experience.html

Agile Development Projects and Usability
Nielsen  |  November 17, 2008
http://www.useit.com/alertbox/agile-methods.html

Quick and Dirty Usability Testing: Step Away from the Book
Chisnell  |  October 20, 2008
http://www.uie.com/articles/usabilitytesting_dc

Agile Methods and User-Centered Design: How These Two Methodologies Are Successfully Integrated In Industry
Fox, Sillito, Maurer  |  Agile Conference 2008, Toronto

Weekly User Testing: TiVo Did It, You Can, Too
Nielsen  |  July 2008
http://www.useit.com/alertbox/weekly-usability-tests.html

Twelve Emerging Best Practices for Adding UX Work to Agile Development
Patton  |  June 2008
http://agileproductdesign.com/blog/emerging_best_agile_ux_practice.html

The Impact of Agile on UCD: Mixed Messages From a Before and After Survey
Barnum and Dayton  |  Usability  Professionals’ Association Conference, Baltimore, Maryland  |  June 16-20, 2008
http://usability.spsu.edu/image_assets/agile.pdf

Making Usability Recommendations Useful and Usable
Molich, Jeffries, Dumas  | August 2007
http://www.upassoc.org/upa_publications/jus/2007august/useful-usable.pdf

Adapting Usability Investigations for Agile User-centered Design
Sy  |  Journal of Usability Studies, v.2, n.3, May 2007

Clash of the Titans: Agile and UCD
Cecil  |  December 2006
http://www.uxmatters.com/mt/archives/2006/12/clash-of-the-titans-agile-and-ucd.php

User Experience Activities on Agile Development Projects
Ambler  |  October 2005
http://www.agilemodeling.com/essays/agileUsability.htm

Streamlining Usability Testing by Avoiding the Lab
Spool  |  May 25, 2005
http://www.uie.com/articles/streamlining_usability

UCD in Agile Projects: Dream Team or Odd Couple?
McInerney and Maurer  |  Interactions, v. 12, n.6, 2005

Case Study of Customer Input for a Successful Product
Miller  |  Proceedings of the Agile Development  Conference, IEEE Computer Society, Washington, DC, 2005

Process Agility and Software Usability: Toward Lightweight Usage-Centered Design
Constantine  |  September  2002
http://www.foruse.com/articles/agiledesign.pdf

Agile Usability Yahoo! Group
http://tech.groups.yahoo.com/group/agile-usability/

Agile2009 Conference – UX Stage
http://agile2009.agilealliance.org/users


Sketching for Interaction Design: A Workshop in NC in June

What: Sketching for Interaction Design

When: A full-day workshop: 9am – 5pm | Wednesday 6/24/09

Where: Council for Entrepreneurial Development in RTP

How: Capacity is limited — Register online now to reserve your spot!

Intended Audience
The course is geared towards people who are practicing interaction
design and other user experience professionals, but can be beneficial
for anyone who is trying to apply core design thinking methods into
their personal and business practices. No previous experience with
drawing or sketching is required.

About the Workshop
Are you looking for new ways to bring design thinking and design
practice into your daily practice as a user experience professional?
Do you want to learn how great designers of all types get to that
“new” idea without having to wait for divine inspiration? Do you think
that “sketching” is only a tool left to those who have been formally
trained to draw?

“Sketching for Interaction Design” is a 1-day seminar and workshop
created to teach people what sketching really is all about, why it is
powerful and how you can bring it into your daily practice as a User
Experience Professional. In this class you’ll learn how the great
organizations of design and innovation use sketching in their daily
practice. You will also gain practice in sketching and see why it is a
distinctive tool from prototyping geared more towards idea generation
than for testing and communication. It is both a tool for personal
use, and a tool for group collaboration.

The course will contain these units:
* Defining sketching as something similar to but different from prototyping
* Placing sketching in the context of a larger design process
* General practice using drawing as a communication tool
* Class project working in teams
* Communicating concepts in interaction design
* Review period of team work
* Take away lessons, and next steps for people wanting to apply
sketching to their practice

The course is geared towards people who are practicing interaction
design and other user experience professionals, but can be beneficial
for anyone who is trying to apply core design thinking methods into
their personal and business practices. No previous experience with
drawing or sketching is required.

About the Speaker
David Malouf is currently a Professor of Interaction Design in the Industrial Design Department of the Savannah College of Art & Design (SCAD). Before taking this position, David was a Sr. Interaction Design for Motorola Enterprise Mobility where he designed software, webware, and hardware interactions and interfaces. Motorola was the last in a 15-year journey of practicing interaction design, information architecture, UI design, project management and other roles and positions working almost exclusively with thin client technologies.

David is also one of the primary founders and the first Vice President of the Interaction Design Association (IxDA). David’s passion for evangelizing and teaching interaction design, came to a climax in 2008 when he co-chaired the first Interactions conference, Interaction 08 | Savannah.


Thom Haller’s IA Course

Reposting this from the DC-IA email newsletter-

Thom Haller’s 10-week Information Architecture class at the USDA
Graduate School starts on Tuesday, April 21. It’s an in-depth
introduction to IA and the user experience that’s tailored to the
specific needs and interests of the class. The class offers lots of
guest speakers and a hands-on class project that will help a worthy
organization to improve its Web presence. The class also is a great
opportunity for networking, loads of fun, and a huge bargain.

But is it just fun fun fun? Heck, no. Here’s a testimonial from a
former student, Victoria Perry: “Since I have taken the course, I have
continued to apply the information architecture and usability analysis
skills I learned on a variety of projects. Aside from the personal
benefit, I believe that the knowledge and practical experience gained
in this class are also recognized by others (work colleagues,
potential employers, etc.). While many busy, working professionals
might be reticent to commit to more than a one-day seminar, this
multi-week course was definitely worth the investment!”

For more information or to register, see

http://www.grad.usda.gov/course_details_includes/cd_print.php?cid=COMP3308E

(NOTE — although the online description says the class starts on
April 14, it really begins a week later.)


“Adaptive Path’s Approach to Design Research:” Workshop in Durham, NC

Throughout 2009, the Triangle User Experience Group (TriUx)/Triangle Usability Professionals Association (TriUPA) are sponsoring a series of user experience and usability workshops just down the road in the Triangle area (Raleigh, Durham, Chapel Hill, NC).

To begin the year, Todd Wilkens from Adaptive Path, will teach a workshop on Friday, February 20th, 2009 on the Adaptive Path Approach to Design Research. From the web site:

Todd (from Adaptive Path) will guide attendees beyond usability tests and focus groups to gain a deeper and more complete picture of their customers’ lives.This workshop covers everything from basic models of human behavior to interviewing and data analysis to strategies for making research work effective in your organization.

More information can be found on the TriUPA web site, including registration fees which are *very* reasonable – about $200 per person.

This first triux workshop dovetails nicely with the newly created RUX Book Club and our first book club choice (discussion April 29th, 2009) from Adaptive Path, Subject to Change: creating great products and services for an uncertain world.


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